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10/30/2013 @ 6:00AM |9,513 views
Meet The Company That Tracks More Phones Than Google Or Facebook
This story appears in the November 18, 2013 issue of Forbes.
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mobile
game. In the instant before the app loads something extraordinary
happens behind the scenes: an auction for her eyeballs, run by a company
you’ve probably never heard of, called Flurry.
Flurry presents the woman to dozens of advertisers. We have a new mother, business traveler, fashion follower, in her late 20s and somewhere near JFK airport. In a tiny fraction of a second the exchange picks the highest bidder with the best-fitting parameters. None the wiser, she sees an ad for designer sunglasses.
So-called real-time bidding is taking over the desktop Web and is expected to account for a third of the $25.2 billion in U.S. digital display-ad spending due by 2016, according to eMarketer.
But real-time bidding has only just begun tapping into mobile advertising, an estimated $11.4 billion market this year and one still dominated by the traditional dragnet approach of paying for large swaths of ad impressions on thousands of devices at once.
The prospect of having its own high-speed auction system for targeting ads is what spurred Twitter to acquire MoPub in September for $350 million, despite its mere $6.5 million in revenue in the first half of 2013.
Then there’s Flurry, which went from not even being in the ad business to occupying one of its most enviable positions. It recently launched a pair of real-time mobile ad exchanges, built over two years, that uniquely handle both demand and supply in the ad marketplace.
“We have the data that glues them together,” says CEO Simon Khalaf, thanks to a “huge audience and a device that’s with them all the time.”
He’s referring to Flurry’s other big selling point: a trove of mobile-app-user data that is bigger in reach than Google GOOG +0.14% and Facebook FB +2.9%*.
The reason you never heard of Flurry is that you never put it on your phone. App developers did. Soon after Khalaf became CEO in 2008, Flurry started giving away an analytics tool that tells app makers how people are using their apps.
More than 400,000 apps now use the tool and, in return, funnel much of that user data back to Flurry. Flurry thus has a pipe into more than 1.2 billion devices globally and is inside seven to ten apps per device. It continuously triangulates among them all, collecting on average 3 terabytes of data each day.
“We felt the best place to start was with the app economy. It’s young folks, very ambitious, and they don’t have a clue how to build an audience. We started an audience with them, and it took off like wildfire,” says Khalaf from Flurry’s offices in a nondescript high-rise in San Francisco, where his 160 staffers are still opening boxes after moving to a larger space. Last month Khalaf poached one of Facebook’s top mobile ad execs, Grady Burnett, to be his COO.
Flurry solves a big problem for apps that want to sell ads. On mobile, advertisers don’t know who you are. On the desktop they can target consumers because of cookies, tiny data files that attach to your browser so that a cursory search on Irish basset hounds will spark a raft of ads for pet food.
Mobile phones don’t have cookies in their browsers, so Flurry’s analytics tool crowd-sources that data through apps instead. It encrypts and combines identifying bits of data to create an anonymous ID for each device, lumping them into one or more of 40 “personas” (psychographic profiles like “business traveler” and “sports fanatic”) that it edits every two weeks for each Flurry ID. Khalaf is aiming for up to 100 personas by the end of 2013. They won’t get more granular, he says, just “better” for advertisers.
One developer of an iOS app that uses Flurry says many like him stay happily ignorant about the extent of user details they are funneling back to Flurry, quite possibly because thousands of them are making money through Flurry’s ads. “We’re their paycheck,” says Khalaf.
He says Flurry is on a pace to generate $100 million a year and “might” be profitable next year. Perhaps soon after, he’ll float the company. He’s made good on his predictions before. When Khalaf joined Flurry as CEO in 2008, he bet that mobile apps would overtake browsers in number of minutes per month spent online, and he was right (though it wasn’t too far-fetched a bet).
Picture this scenario. A bored woman sits waiting in an airline
lounge. She scrolls through her iPhone and taps on a brightly colored
square to launch a free Flurry presents the woman to dozens of advertisers. We have a new mother, business traveler, fashion follower, in her late 20s and somewhere near JFK airport. In a tiny fraction of a second the exchange picks the highest bidder with the best-fitting parameters. None the wiser, she sees an ad for designer sunglasses.
So-called real-time bidding is taking over the desktop Web and is expected to account for a third of the $25.2 billion in U.S. digital display-ad spending due by 2016, according to eMarketer.
But real-time bidding has only just begun tapping into mobile advertising, an estimated $11.4 billion market this year and one still dominated by the traditional dragnet approach of paying for large swaths of ad impressions on thousands of devices at once.
The prospect of having its own high-speed auction system for targeting ads is what spurred Twitter to acquire MoPub in September for $350 million, despite its mere $6.5 million in revenue in the first half of 2013.
Then there’s Flurry, which went from not even being in the ad business to occupying one of its most enviable positions. It recently launched a pair of real-time mobile ad exchanges, built over two years, that uniquely handle both demand and supply in the ad marketplace.
“We have the data that glues them together,” says CEO Simon Khalaf, thanks to a “huge audience and a device that’s with them all the time.”
He’s referring to Flurry’s other big selling point: a trove of mobile-app-user data that is bigger in reach than Google GOOG +0.14% and Facebook FB +2.9%*.
The reason you never heard of Flurry is that you never put it on your phone. App developers did. Soon after Khalaf became CEO in 2008, Flurry started giving away an analytics tool that tells app makers how people are using their apps.
More than 400,000 apps now use the tool and, in return, funnel much of that user data back to Flurry. Flurry thus has a pipe into more than 1.2 billion devices globally and is inside seven to ten apps per device. It continuously triangulates among them all, collecting on average 3 terabytes of data each day.
“We felt the best place to start was with the app economy. It’s young folks, very ambitious, and they don’t have a clue how to build an audience. We started an audience with them, and it took off like wildfire,” says Khalaf from Flurry’s offices in a nondescript high-rise in San Francisco, where his 160 staffers are still opening boxes after moving to a larger space. Last month Khalaf poached one of Facebook’s top mobile ad execs, Grady Burnett, to be his COO.
Flurry solves a big problem for apps that want to sell ads. On mobile, advertisers don’t know who you are. On the desktop they can target consumers because of cookies, tiny data files that attach to your browser so that a cursory search on Irish basset hounds will spark a raft of ads for pet food.
Mobile phones don’t have cookies in their browsers, so Flurry’s analytics tool crowd-sources that data through apps instead. It encrypts and combines identifying bits of data to create an anonymous ID for each device, lumping them into one or more of 40 “personas” (psychographic profiles like “business traveler” and “sports fanatic”) that it edits every two weeks for each Flurry ID. Khalaf is aiming for up to 100 personas by the end of 2013. They won’t get more granular, he says, just “better” for advertisers.
One developer of an iOS app that uses Flurry says many like him stay happily ignorant about the extent of user details they are funneling back to Flurry, quite possibly because thousands of them are making money through Flurry’s ads. “We’re their paycheck,” says Khalaf.
He says Flurry is on a pace to generate $100 million a year and “might” be profitable next year. Perhaps soon after, he’ll float the company. He’s made good on his predictions before. When Khalaf joined Flurry as CEO in 2008, he bet that mobile apps would overtake browsers in number of minutes per month spent online, and he was right (though it wasn’t too far-fetched a bet).